Canyon call is a 2X25 map.  Sure it's narrow, but that;s what makes it so much fun!  It's metal, and ive fixed the metal to MAX output for TAE (2.3 per tick).  there are 3 sections: the two end canyon sections, then a small gap between them. some k-bots (for CORE:Thud and Morty) can cross, but no vehicles.  Air would definetly be the way to go.  u can get a recommended AA unit for ARM in this ZIP.  i use it myself!

In terms of gameplay, it's a marvel!  because of it's narrow property, defending the front line is VERY easy, and becuz ur section isnt all that big, it's not hard either.  a quick tip: build far out near the middle if possible.  this way u'll have lot's of room for all sorts of stuff (and AA fields!).

Have fun, and as always, i want feedback!

Angel of the Deep, Star of the Night, End of the World -=- BlackStar